Hello, hello. Welcome to my beginner’s guide to Shadowverse where I’ll be introducing this game while looking at it from a new player’s perspective. In this episode, we’ll be going over the different classes in Shadowverse from both aesthetic and gameplay perspectives. Without further ado, let’s get started.
Shadowverse has a selection of classes to choose from, each with its own distinct playstyle. The seven classes are Forestcraft, Swordcraft, Runecraft, Dragoncraft, Shadowcraft, Bloodcraft, and Havencraft.
Shadowverse has been out for a year now and new players are starting to play even now as Cypress graces with us with perfect expansions with absolutely zero broken Spawns. I mean cards (thank god for nerfs). With new players joining the game, I wanted to see the game from a beginner’s perspective. Are new players just too far behind in the card acquisition race or do new players have a chance on the ladder?
As a lover of control decks in other card games, Tempest of the Gods is a refreshing change from the aggressive meta of the previous expansion, Rise of Bahamut. With heavy endgame decks like Ramp Dragoncraft and Aegis Havencraft, I thought I would try my hand at a control deck with my favorite class, Swordcraft. The two new legendaries, Gawain of the Round Table and Roland the Incorruptible, serve as great additions to the Control Swordcraft archetype.
The most unique mechanic of Shadowverse is undoubtedly its evolve mechanic. Using your evolution points effectively is key to winning. To evolve is to commit, as evolution points are extremely finite. This guide explains different ways to use your evolution points and introduces a beginner-friendly budget deck any new player can make.