Tag Archives: forestcraft

[Shadowverse] Analyzing the Piercing Rune and Goblin Mage Nerfs

Shadowverse is finally addressing the oppressive tier 1 decks of the Rage of Bahamut meta with some well-deserved nerfs to Piercing Rune and Goblin Mage. While the original article can be found here, the changes are as follows:

Unevolved Piercing RuneBefore
Deal 2 damage to an enemy follower, then deal 2 damage to the enemy leader. If an allied follower evolves, change the cost of this card to 1.

After
Deal 2 damage to an enemy follower, then deal 2 damage to the enemy leader. If an allied follower evolves, change the cost of this card to 2.

Unevolved Goblin MageBefore
Fanfare: Put a random 2-play point follower from your deck into your hand.

After
Fanfare: Put a random follower that costs 2 play points or less from your deck into your hand.


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[Shadowverse] Darkness Evolved Legendary Analysis Pt. 1

So Darkness Evolved is out and my pulls were okay at best. There’s a lot of different decks I want to try, but none of the cards I pulled help me make those decks. Instead, I figure since everyone else is also pulling packs left and right, I would break down and rate the potential of each card. This way, if you do pull a legendary, you know what it can do.

This will be a 3 part series with 3 legendaries per part. Don’t worry though, I’ll be releasing these once a week instead of the usual two week schedule. We’ll be going in order of ascending cost because why not?


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