= Maelstrom Serpent =
Two to five sneks? All the sneks lessgo.
Maelstrom Serpent is amazing as a big finisher for Control Bloodcraft with a huge board. However, the snakes still have the problem of having zero impact the turn they are played. Snakes are terrifying the turn after they are played but when you are at one health staring at an opponent’s board, Maelstorm Serpent is simply not good enough. Compare that to Temptress Vampire that does an immediate 5 damage and heal. Maelstrom Serpent is terrifying for sure but only if you are already winning.
= Belphegor =
Four cost 4/4 is good. Four cost 4/4 draw two is amazing. Getting Vengeance whenever you want is really good. Belphegor enables a lot of Vengeance shenanigans alongside Blood Moon, a new card from Tempest of the Gods.
I actually feel like Bloocraft has enough Vengeance enablers with Belphgor and Blood Moon that a Vengeance deck is completely viable, which is terrifying because most Vengeance cards are okay without Vengeance but amazing with Vengeance, like Maelstorm Serpent.
Regardless of the power of Vengeance decks, I think a simple 4 cost 4/4 draw 2 is good enough to just see play in an aggressive deck. Maybe not in a control deck though because Dire Bond already exists.
= Heavenly Aegis =
Wait how do you kill this? You literally can’t kill this because destruction effects don’t “change this card’s attack or defense.”
So if this card drops onto the field the only thing you can do is kill the opponent? At least it can’t gain Ward or anything because it specifies “any other card’s ability,” meaning it ignores all effects even the controller’s.
Uh. I hope I’m misreading this card because this card is unbeatable. If someone can explain Heavenly Aegis to me that would be swell because I don’t get it.
= Israfil =
Israfil has a definite clear role and that’s a board stabilizer. Healing for four is great for stabilizing but unlike Lucifer, Israfil is still able to evolve and attack a single high-threat follower while destroying any other small followers.
In addition, 2 damage to all enemies is like a mini Path to Purgatory and can run over enemies very quickly. A direct face attack is 8 damage on top of the 2 damage from the effect. 10 damage from one attack? That’s pretty good. I’m definitely replacing all my Lucifers with Israfil.